Download Udemy – Design Patterns in Go 2020-8

Design Patterns in Go

Description

Design Patterns in Go training course Design patterns In programming language Go Is . Design patterns are reusable solutions to common programming problems. These patterns were popularized in 1944 in a book under the same title by a group of four (abbreviated as GoF). Although the original design patterns in this book were written for the C++ language, these patterns have since been modified for use in many other languages ​​such as Java, Python, and of course Go. You may have even inadvertently used them in writing your programs without knowing them! In any way, mastering these patterns play a very important role in solving programming problems and existing challenges, as well as reducing development time.

This course provides you with a comprehensive understanding of all the patterns introduced by Gof. SOLID design principles (consisting of 5 principles SEnglish Responsibility Open-closed, LIskov Substitution, Interface Segregation and ddependency inversion), construction-related design patterns, structured design patterns such as Adapter and Bridge, and behavioral design patterns such as chain of responsibilities, Iterator and Memento and many others are among the design patterns that are taught in this collection. The focus of this course is more on the patterns that are used in the latest version of the Go language, and during it, you will get to know the application and how to use the modern libraries of the Go language and tools such as JetBrains GoLand. Also, the difference between patterns, alternative strategies and their implementation tricks are also among the other topics of this training.

What do you learn:

  • Identifying and applying design patterns
  • Arguing the applicability or applicability of design patterns in different situations
  • Refining previous designs to use new design patterns
  • And …

This training is suitable for people who:

  • Software engineers
  • Web developers
  • designers
  • Architects

Specifications of Design Patterns in Go :

  • Publisher: Udemy
  • Lecturer: Dmitri Nesteruk
  • English language
  • Education level: Intermediate
  • Number of lessons: 110 lessons in 25 sections
  • Duration: 9h 45m

Headlines

prerequisites

  • Good understanding of Go
  • Familiarity with the latest Go language features
  • Good understanding of software design principles
  • A computer with the latest Go compiler and (hopefully) an IDE

Pictures

Design Patterns in Go

Sample video

Installation guide

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English subtitle

Quality: 720p

download link

Download part 1 – 1 GB

Download part 2 – 1 GB

Download part 3 – 1 GB

Download part 4 – 755 MB

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Password file(s): www.downloadly.ir

Size

3.8 GB

4.3/5 – (3828 points)

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