Description
The Complete Modern OpenGL and GLSL Shaders Course for 2021 is published by Udemy Academy. I am a university lecturer who has been teaching OpenGL, game design and C++ for over 5 years. I noticed a lack of quality OpenGL courses that teach the theory and practical aspects of OpenGL and decided to share my knowledge with the world. Let me guide you into the fascinating world of OpenGL by teaching you the theoretical and practical aspects of OpenGL. With this course you will walk away with a solid foundation of OpenGL as we will go beyond simply copying and pasting code without explanation. If you are a beginner in OpenGL, this course is perfect for you. Because we cover the basics of shaders in OpenGL and GLSL. By the end of this course, you should be able to code your own textures, set up lighting for your 3D scene, and move objects around in a 3D environment, and have an understanding of the inner workings of OpenGL. In addition we will cover the theory behind shaders and learn how to write custom GLSL shader code covering various components such as SDL, GLM and VAO. I will also teach you how to work with plugins in OpenGL and use GLAD to use modern OpenGL. Projections are an important part of OpenGL. We cover different projections, 2D and 3D, to give you the ability to start moving in a 3D environment. Students will also learn about different variations and perspectives including GLM tutorial and how to link the library to their project.
What you will learn
- Learn all about shaders and how the graphics pipeline works to render images on the screen in OpenGL
- Students will learn transformations, projections and different views.
- Understanding how VAO and GLM work
- Projections in 2D and 3D environments in OpenGL
- Learn about ambient, diffuse, and specular lights and how they work in theory. Create and code your own “Light” class to adjust the brightness.
Who is this course suitable for?
- Beginners curious about OpenGL and 3D game development
- Developers interested in the basics of 3D game development and graphics
- C++ developers looking to add OpenGL to their skill sets
The details of The Complete Modern OpenGL and GLSL Shaders Course for 2021
- Publisher: Udemy
- teacher : Experiential Learning
- English language
- Education level: all levels
- Number of courses: 20
- Training duration: 6 hours and 35 minutes
The chapters of The Complete Modern OpenGL and GLSL Shaders Course for 2021
Course prerequisites
Pictures
Sample video
Installation guide
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English subtitle
Quality: 720p
download link
File(s) password: www.downloadly.ir
Size
1.81 GB
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